PJSIP Datasheet
Operating Systems Supported
- Mac OS X
- Windows (32 and 64bit), including Windows 10
- Linux/uClinux
- Smartphones:
- iOS
- Android
- Windows Mobile/Windows CE
- Windows Phone 10/Universal Windows Platform (UWP)
- Community supported:
- OpenBSD
- FreeBSD
- Solaris
- MinGW
- RTEMS
- Embox
SIP Capabilities
- Base specs:
- Core methods: RFC 3261: INVITE, CANCEL, BYE, REGISTER, OPTIONS, INFO
- Digest authentication (RFC 2617)
- Transports:
- UDP, TCP, TLS (server or mutual)
- DNS SRV resolution (RFC 3263)
- IPv6
- QoS (DSCP, WMM)
- Routing/NAT:
- Call:
- SDP:
- Multipart (RFC 2046, RFC 5621)
- Presence and IM:
- Other extensions:
- Compliance, best current practices:
- Issues with Non-INVITE transaction (RFC 4320)
- Issues with INVITE transaction (RFC 4321)
- Multiple dialog usages (RFC 5057)
- SIP torture messages (RFC 4475, tested when applicable)
- SIP torture for IPv6 (RFC 5118)
- Message Body Handling (RFC 5621. Partial compliance: multipart is supported, but Content-Disposition header is not handled)
- The use of SIPS (RFC 5630. Partial compliance: SIPS is supported, but still make use of transport=tls parameter)
NAT Traversal
- STUN:
- RFC 5389
- Some RFC 3489 compatibility
- DNS SRV resolution
- short/long term authentication
- fingerprinting
- TURN:
- ICE:
- NAT type detection:
- Other:
- QoS support on sockets (DSCP, WMM)
- Core:
- any clockrates
- N-channels support
- zero thread
- Base:
- DTMF (RFC 4733/RFC 2833)
- echo cancellation (WebRTC, Speex, suppressor, or native)
- Third party acoustic echo cancellation (AEC)
- inband DTMF/tone generation
- WAV file playback and recording
- WAV file playlist
- memory based playback and capture
- adaptive jitter buffer
- packet lost concealment
- clock drift recovery
- Audio conferencing (in client)
- Flexible media flow management
- Audio Codecs:
- Bundled:
- Speex 8KHz, 16Khz, 32KHz
- iLBC, GSM,
- L16, G.711A/U (PCMA/PCMU),
- G.722,
- G.722.1 16KHz/32KHz (Siren7/Siren14, licensed from Polycom)
- with third party libraries (may need additional licensing, please check each codec provider):
- Hardware codecs:
- Platform specific/native codecs:
- on Android (Mediacodec): AMR-NB, AMR-WB
- Transports:
- Audio devices:
- native WMME (Windows, Windows Mobile)
- native ALSA (Linux)
- native CoreAudio (Mac OS X, iPhone) with support for native/hardware EC
- native Android (via JNI)
- OpenSL (Android)
- PortAudio (WMME, DirectSound, OSS, ALSA, CoreAudio, etc.)
- Platforms:
- Windows,
- Linux,
- Mac
- iOS
- Android
- Codecs:
- H.263-1998 (ffmpeg)
- H.264 (OpenH264, VideoToolbox (iOS and Mac), ffmpeg+x264, Mediacodec (Android))
- VP8 (libvpx, Mediacodec (Android))
- VP9 (libvpx, Mediacodec (Android))
- Capture devices:
- colorbar (all platforms)
- DirectShow (Windows)
- Video4Linux2 (Linux)
- QuickTime (Mac OS X)
- AVFoundation (iOS)
- Rendering devices:
- SDL (Windows, Linux, and Mac OS X)
- OpenGL ES or UIView (iOS)
- Video conferencing (in client)
- Flexible media flow management
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