Checking if RTP Packets are Received (moved)
Moved to: https://docs.pjsip.org/en/latest/specific-guides/audio-troubleshooting/checks/no_rx_rtp.html
Use pjsua's dq (dump quality of current call) command from pjsua's menu to check that RTP packets are indeed received by pjsua. Use this command after the media is established, of course.
Also make sure that current call selected is the call that you want. You can change current call with ] and [ command.
Once correct call is selected and media is established, you can invoke dq command like below:
>>> dq 14:54:37.008 pjsua.c [CONFIRMED ] To: sip:user@localhost;tag=1857bde149264e2986c4aac1a26f5866 Call time: 00h:00m:53s, 1st res in 1071 ms, conn in 1191ms #0 speex @16KHz, sendrecv, peer=192.168.0.66:4000 RX pt=103, stat last update: 00h:00m:01.753s ago total 1.7Kpkt 72.2KB (127.2KB +IP hdr) @avg=10.6Kbps pkt loss=0 (0.0%), dup=0 (0.0%), reorder=0 (0.0%) (msec) min avg max last loss period: 0.000 0.000 0.000 0.000 jitter : 0.000 5.506 227.000 9.812 TX pt=103, ptime=20ms, stat last update: 00h:00m:07.871s ago total 0pkt 0B (0B +IP hdr) @avg 0bps pkt loss=0 (-1.$%), dup=0 (-1.$%), reorder=0 (-1.$%) (msec) min avg max last loss period: 0.000 0.000 0.000 0.000 jitter : 0.000 0.000 0.000 0.000 RTT msec : 0.274 0.616 1.233 1.233
Pay attention to this part of the report:
RX pt=103, stat last update: 00h:00m:01.753s ago total 1.7Kpkt 72.2KB (127.2KB +IP hdr) @avg=10.6Kbps
as it shows the number of RTP packets received since the media is established.
Make sure that the number makes sense for the duration of the call (without VAD, normally we'll have about 50 packets received per second).
If the number is zero, then we're not receiving any RTP packets. There could be problems with the network, or NAT, or firewall, or something else, which is not related to the sound device.
If the number is too low, it's possible that remote is transmitting silence frames, which of course will be rendered as silence in the speaker.
What to do if no RTP packet is received
If no RTP packet is received, then probaby NAT is your enemy. The sound-problems/Getting_Around_Nat page describes some solutions to make the application works behind NAT.