Using Standalone PJNATH's ICE in (non-SIP) Applications (moved)
Moved to: https://docs.pjsip.org/en/latest/specific-guides/network_nat/standalone_ice.html
Table of Contents
This article describes how to use the ICE stream transport of PJNATH in a standalone, probably non-SIP/SDP applications.
While reading this article, it's recommended to also open the ICE stream transport reference page for more detailed info for the API. This article will provide links to the API in that page for further reading about the detail specification of the API.
Introduction
The PJNATH (PJSIP NAT Traversal Helper) library contains various objects to assist application with NAT traversal, using standard based protocols such as STUN, TURN, and ICE. The "ultimate" object in the library is the ICE stream transport (will be called ice_strans for short in this article), where it wraps the STUN, TURN, and ICE functionality in one object and provides applications with API to send and receive data, as well as to perform ICE session management.
From the library design point of view, all features in PJNATH are implemented in two layers, the transport independent/session layer, and the transport layer. The session layer contains only the logic to manage the corresponding session (for example, STUN, TURN, and ICE session). The transport layer wraps together the session object with socket(s) to make them ready to use transport objects.
This article assumes that the application wants to use ICE transport, and not the ICE session (layer).
Terminology
The following are some terms used throughout this article:
- ICE stream transport (ice_strans)
- This is the PJNATH class name for the transport that implement ICE negotiation, as explained above.
- ICE session
- One multimedia session (e.g. one call session) between two ICE endpoints, within the ice_strans. One ice_strans object may be reused to facilitate multiple ICE sessions (but not simultaneously).
- ICE endpoint
- The application that implements ICE. It is synonymous for ICE agent in the RFC.
Fitting ICE in the application
To use ICE, the application would need to replace it's send/receive socket(s) with ICE stream transport object (will be called ice_strans for short). Once the ICE session in ice_strans is up and running, application uses pj_ice_strans_sendto() to send data, and registers on_rx_data() in pj_ice_strans_cb structure to receive incoming data.
For SIP/SDP usage, one ice_strans is good for one media stream, and one media stream may contain more than one media transports, or called component in ICE terms (e.g. one RTP and one RTCP). Each component typically will be provided with more than one candidates, e.g. local candidates, STUN candidate, and TURN candidate. It will be then ICE's job to work out which of the candidate pair to be used for the session.
For non-SIP usage, it will be application's design decision whether to create one ice_strans with multiple components, or multiple ice_strans with one component each. Using former would definitely be simpler since we only need to work with one session, but the later would have the advantage of faster negotiation (by tens to hundreds of msecs) since the two ice_strans objects can then do the negotiation in parallel.
Preparations
Before using PJNATH's ICE, several steps need to be done.
The PJNATH library depends on the following libraries, hence they need to be built (or ported if necessary) and added to the application's linking specifications:
- PJLIB (for memory access, timer, network I/O, as well as the basic data structure/framework)
- PJLIB-UTIL (mainly for the encryption algorithms needed by STUN)
Several PJLIB objects need to be prepared by applications:
- at least one memory pool factory instance is required for all PJLIB's based application. The memory pool factory is used to manage memory allocations by the libraries.
- at least one timer heap instance for managing the timers
- at least one ioqueue instance for managing network I/O events.
One object of each typically is enough, although application may create more to fine tune the performance (by limiting the number of objects that each manages) or for other reasons.
Once these objects are created, there need to be something that polls the timer heap and the ioqueue (except on Symbian where polling is not used). Typically application would create at least one thread to do this polling.
These are pretty basic tasks that are required for all PJLIB network based applications, so please see the samples for some code snippets (e.g. turn-client sample.
Basic lifecycle
The following are brief overview about the basic life cycle of ice_strans. Each of the steps above will be explained in subsequent sections:
- create ice_strans
- wait for initialization (a.k.a candidate gathering process) to complete
- start ICE session:
- create ICE session
- exchange ICE info with remote (username, password, candidate list).
- start ICE negotiation
- wait for negotiation to complete
- exchange data between endpoints
- destroy the ICE session
- repeat above to start new ICE session
- destroy ice_strans
Creating the ICE stream transport
To create the ice_strans:
- initialize the pj_ice_strans_cfg. Among other things, this structure contains settings required to enable and use STUN and TURN, as well as instances of the memory pool factory, timer heap and ioqueue (mentioned earlier) in the stun_cfg field.
- call pj_ice_strans_create()
- wait for the on_ice_complete() callback of the pj_ice_strans_cb to be called with op argument of PJ_ICE_STRANS_OP_INIT, to indicate the status of the candidate gathering process (e.g. the result of STUN binding request and TURN allocation operations). The status of this candidate gathering process will be indicated in the status argument of the callback, with PJ_SUCCESS indicates succesful operation.
Once ice_strans is created, it can be used to create ICE sessions. One ICE session represents one multimedia session between endpoints (i.e. one call session). After one session completes, the same ice_strans can be used to facilitate further sessions. Only one session may be active in one ice_strans at the same time.
Working with session
The steps to use the session are typically as follows.
Session creation
Create the session by calling pj_ice_strans_init_ice(), specifying the initial role of the (ICE) endpoint and optionally, the local username and password.
- Note:
- The role affects ICE's negotiation behavior, especially to determine which endpoint is the controlling side. While ICE provides role conflict resolution in its negotiation process, it's always recommended to supply this with correct initial value to avoid unnecessary round-trips for the role conflict resolution.
Exchanging ICE information with remote endpoint
Before ICE negotiation can start, each ICE endpoint would need to know the ICE information of the other endpoint. On SIP/SDP usage, this will happen when the application exchanges SDP's between each other. For non-SIP usage, this will be up to exchange this information (as well as how to encode it).
The following information needs to be sent to remote ICE endpoint:
- the local ICE session's username and password (the so called ufrag/user fragment and password).
- the candidate list for each and all ICE components. The pj_ice_strans_enum_cands() function is used to list the candidates of the specified ICE component. For each candidate, the following information needs to be exchanged:
- component ID
- candidate type (i.e. host, srflx, or relay)
- foundation ID
- priority
- transport type (only UDP is supported for now)
- transport address (address family, IP address, and port)
- optional related address (e.g. for srflx/STUN candidate, the related address is the local address where STUN request is sent from). This would only be used for troubleshooting purposes and is not required by ice_strans.
- optionally the default candidate address for each ICE component. If remote doesn't support ICE, it can send data to this address. Application may also use this address to exchange data while ICE negotiation is in progress. The default candidate should be chosen from the candidate that is most likely to succeed, e.g. TURN, STUN, or one of the local candidate, in this order. Application may use pj_ice_strans_get_def_cand() function to get the default candidate from the ice_strans.
How to encode/decode as well as to exchange the above information in non-SIP usage is up to the application/usage scenario. In PJSIP sample usage where ICE is integrated with media transport, the task to encode/decode the above information is done by the PJMEDIA's ICE transport (pjmedia/transport_ice.[hc]), and the information will be exchanged in SDP offer/answer. Below is a sample SDP generated by PJSIP which contains ICE information, with the relevant ICE attributes in bold:
v=0
o=- 3423381096 3423381096 IN IP4 81.178.x.y
s=pjmedia
c=IN IP4 81.178.x.y
t=0 0
a=X-nat:5
m=audio 4808 RTP/AVP 103 102 104 117 3 0 8 9 101
a=rtcp:4809 IN IP4 81.178.x.y
a=rtpmap:103 speex/16000
a=rtpmap:102 speex/8000
a=rtpmap:104 speex/32000
a=rtpmap:117 iLBC/8000
a=fmtp:117 mode=30
a=sendrecv
a=rtpmap:101 telephone-event/8000
a=fmtp:101 0-15
a=ice-ufrag:2b2c6196
a=ice-pwd:06ea0fa8
a=candidate:Sc0a8000e 1 UDP 1694498815 81.178.x.y 4808 typ srflx raddr 192.168.0.14 rport 4808
a=candidate:Hc0a8000e 1 UDP 2130705151 192.168.0.14 4808 typ host
a=candidate:Sc0a8000e 2 UDP 1694498814 81.178.x.y 4809 typ srflx raddr 192.168.0.14 rport 4809
a=candidate:Hc0a8000e 2 UDP 2130705150 192.168.0.14 4809 typ host
(Note: the c= and a=rtcp lines contain the default ICE candidate address for the RTP and RTCP components respectively. Public IP addresses have also been scrambled a bit in the SDP above to protect the innocence).
The ice_strans would also need to receive the above information before it can start ICE negotiation.
Starting ICE negotiation
Once ICE endpoints have sent/received ICE information to/from remote, they can start ICE negotiation by calling pj_ice_strans_start_ice(). This function would need the above ICE information as its arguments. Each endpoint will need to call this in order for the negotiation to succeed.
ICE negotiation then will start.
- Note:
-
- The timing when each endpoint starts pj_ice_strans_start_ice() doesn't have to be absolutely simultaneously, though the more synchronized the better of course to speed up negotiation, and there is also limit of approximately 7-8 seconds before ICE negotiation will complete with timeout status.
Getting ICE negotiation result
Application will be notified about the result in the (again) on_ice_complete() callback of the pj_ice_strans_cb, although this time with op argument of PJ_ICE_STRANS_OP_NEGOTIATION. The status of the operation will be indicated in the status argument of the callback, with PJ_SUCCESS indicates succesful negotiation.
- Notes:
-
- It is possible that the number of components between the two ICE endpoints are different, e.g. we support RTCP but remote doesn't. The pj_ice_strans_get_running_comp_cnt() function can be used (after ICE negotiation completes) to find out how many components have been negotiated by ICE. Application can always deduce this information by comparing its local candidate list against remote's of course.
- See also the remarks about negotiation time in the global Notes section at the end of this article.
Sending and Receiving Data
Use pj_ice_strans_sendto() to send data to remote ICE endpoint. Incoming data will be reported in on_rx_data() callback of the pj_ice_strans_cb structure.
Finishing with the session
Once the session is done (e.g. call has ended), call pj_ice_strans_stop_ice() to clean up local resources allocated for the session.
Application may reuse this same ice_strans instance to start another session by repeating the steps from Session creation above.
Destroying ICE stream transport
Use pj_ice_strans_destroy() to destroy the ICE stream transport itself. This will initiate TURN deallocation procedure (if TURN in used), and ultimately will close down sockets as well as all resources allocated by this ice_strans instance.
Note that ice_strans destruction will not complete immediately if TURN is used (since it needs to wait for deallocation procedure), hence it is important that polling to the timer heap and ioqueue continues to be done. Application will not be notified when ice_strans destruction completes, it just needs to assume that the ice_strans object is no longer usable as soon as pj_ice_strans_destroy() is called.
Notes
Note that the information below applies to current PJSIP release (version 1.1 as of 2009/03/16). They may change (and definitely will be improved if we can) in subsequent releases.
Keep-alive
Once the ice_strans is created, the STUN and TURN keep-alive will be done automatically and internally. The default STUN keep-alive period is 15 seconds (PJ_STUN_KEEP_ALIVE_SEC), and TURN is also 15 seconds (PJ_TURN_KEEP_ALIVE_SEC).
IP address change
Changes in STUN mapped address is handled automatically by ice_strans via the STUN keep-alive exchanges, although currently there is no callback to notify application about this event. Call to pj_ice_strans_enum_cands() will get the updated address.
Changes in local interface's IP address are not detected.
If IP address change is of application's concern, currently we can only recommend the application to implement this detection, and restart the ICE session or destroy/recreate the ice_strans once it detects the IP address change.
Negotiation time
ICE negotiation may take tens to hundreds of milliseconds to complete. The time it takes to complete ICE negotiation depends on the number of candidates across all components in one single ice_strans, the round-trip time between the two ICE endpoints, as well as the signaling round-trip time since ICE information is exchanged using the signaling. In our brief (and strictly non-scientific!) test, it took about 100-150 msec to complete, in scenario where two (SIP) endpoints were behind different ADSL connections (both are in UK), with two components and 2-4 candidates per component. It is also worth mentioning that we used SIP proxy for the call (the SIP proxy was in US), hence the negotiation time depended on the SIP signaling round-trip as well.
But please also note that it may take seconds for ICE to report negotiation failure. ICE will wait until all STUN retransmissions have timed-out, and with the default setting, it will take 7-8 seconds before it will report ICE negotiation failure.