Changes between Initial Version and Version 1 of audio-check-codec-nego


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Timestamp:
Dec 5, 2006 7:11:56 PM (17 years ago)
Author:
bennylp
Comment:

--

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  • audio-check-codec-nego

    v1 v1  
     1= Checking that Codec is Negotiated Properly by Both Parties = 
     2 
     3Normally both parties should agree on the same codec to be used for the session (call), but sometimes either party gets it wrongly and the call ends up using different codec to encode/decode the packets. 
     4 
     5== Problems with Codec Negotiation == 
     6 
     7=== Different iLBC Mode Used by Either Party === 
     8 
     9iLBC has two framing modes: 20ms or 30ms. Each party specifies which framing mode it wants to '''receive''' by specifying the following line in the SDP: 
     10{{{ 
     11a=fmtp:117 mode=20 
     12}}} 
     13 
     14'''PJMEDIA allows different modes to be used for TX and RX''', and it obeys the '''fmtp mode''' that the remote party wants in the SDP that it sends. However it is possible that remote endpoint doesn't support different mode for TX and RX and only wants to transmit or receive a mode that is specified in its settings. 
     15 
     16To verify whether this is or isn't the case, you can experiment with changing the iLBC mode that is used by pjsua with using '''{{{--ilbc-mode=20}}}''' or '''{{{--ilbc-mode=30}}}''' command line argument. 
     17 
     18 
     19=== Complete Mess-Up with Codec Negotiation === 
     20 
     21In the worst case, it is also possible that remote has completely messed up codec negotiation, and both parties end up with completely different codec for the call! If PCMA/PCMU codec negotiation mismatches, both may end up with a noisy audio. 
     22 
     23 
     24== Checking Which Codec is Being Used by pjsua == 
     25 
     26Use pjsua's '''{{{dq}}}''' (dump quality) command from pjsua menu to check which codec is being used for the call: 
     27 
     28{{{ 
     29>>> dq 
     30 19:01:38.878        pjsua.c 
     31  [CONFIRMED ] To: sip:localhost;tag=213e15bcf98b4c0394a402881e885431 
     32    Call time: 00h:01m:44s, 1st res in 1452 ms, conn in 1682ms 
     33    #0 iLBC @8KHz, sendrecv, peer=192.168.0.66:4000 
     34       RX pt=117, stat last update: 00h:00m:01.943s ago 
     35          total 4.3Kpkt 164.0KB (302.2KB +IP hdr) @avg=12.5Kbps 
     36          pkt loss=0 (0.0%), dup=0 (0.0%), reorder=0 (0.0%) 
     37                (msec)    min     avg     max     last 
     38          loss period:   0.000   0.000   0.000   0.000 
     39          jitter     :   0.125  15.779 1695.000   1.250 
     40       TX pt=117, ptime=20ms, stat last update: 00h:00m:09.304s ago 
     41          total 5.1Kpkt 197.2KB (363.4KB +IP hdr) @avg 15.0Kbps 
     42          pkt loss=0 (0.0%), dup=0 (0.0%), reorder=0 (0.0%) 
     43                (msec)    min     avg     max     last 
     44          loss period:   0.000   0.000   0.000   0.000 
     45          jitter     :  14.750  15.570  18.875  18.875 
     46      RTT msec       :   0.854  24.516 125.000  18.783 
     47}}} 
     48 
     49The important bit of above output is this line: 
     50 
     51{{{ 
     52    #0 iLBC @8KHz, sendrecv, peer=192.168.0.66:4000 
     53}}} 
     54 
     55which tells that iLBC is being used for the call (although unfortunately it doesn't tell the mode). 
     56 
     57 
     58== Try to Use Other Codec == 
     59 
     60If you know what codec is likely to be used by remote party, you can force pjsua to ''prefer'' certain codec to be used, by using '''{{{--add-codec NAME}}}''' command. The NAME can be one of the following: 
     61 * pcma 
     62 * pcmu 
     63 * speex/8000 
     64 * speex/16000 
     65 * speex/32000 
     66 * ilbc 
     67 * gsm 
     68 
     69For iLBC, you can change the RX mode used by pjsua with using '''{{{--ilbc-mode=20}}}''' or '''{{{--ilbc-mode=30}}}''' command line argument.