88 | | 1 Add include and library paths for the required components: |
89 | | 1. !DirectShow SDK |
90 | | 1. SDL |
91 | | 1. ffmpeg |
92 | | 1. Build Baseclasses sample and add the path to Visual Studio: |
93 | | 1. Look for the Baseclasses project, and add the include path to Visual Studio configuration. '''Important:''' the include path for the Baseclasses must be higher than Windows SDK include path. |
94 | | 1. In the property of the Baseclasses project, change the code generation to Multi-threaded Debug, instead of the default Multi-threaded DLL. |
95 | | 1. Compile the baseclasses project in the samples, and add the resulting library to the path of Visual Studio configuration |
| 88 | Configure Visual Studio directories: |
| 89 | 1. Add include and library paths for the required components: |
| 90 | a. !DirectShow SDK |
| 91 | a. SDL |
| 92 | a. ffmpeg |
| 93 | 2. Build Baseclasses sample and add the path to Visual Studio: |
| 94 | a. Look for the Baseclasses project, and add the include path to Visual Studio configuration. '''Important:''' the include path for the Baseclasses must be higher than Windows SDK include path. |
| 95 | a. In the property of the Baseclasses project, change the code generation to Multi-threaded Debug, instead of the default Multi-threaded DLL. |
| 96 | a. Compile the baseclasses project in the samples, and add the resulting library to the path of Visual Studio configuration |