Changes between Version 10 and Version 11 of Getting-Started/Windows/2.0-dev
- Timestamp:
- Apr 12, 2011 4:48:27 PM (12 years ago)
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Getting-Started/Windows/2.0-dev
v10 v11 3 3 !DirectShow SDK, included in [http://www.microsoft.com/downloads/en/details.aspx?FamilyID=c17ba869-9671-4330-a63e-1fd44e0e2505&displaylang=en Windows SDK], tested with Windows SDK for Windows 7 and .NET Framework 3.5 SP1. The minimum components needed are Win32 headers and libraries and Samples. 4 4 5 Add the include and lib directories path to Visual Studio configuration. 6 Look for the Baseclasses project, and add the include path to Visual Studio configuration. 5 http://www.microsoft.com/downloads/en/confirmation.aspx?FamilyID=6B6C21D2-2006-4AFA-9702-529FA782D63B 6 7 1. Add the include and lib directories path to Visual Studio configuration. 8 1. Look for the Baseclasses project, and add the include path to Visual Studio configuration. Important: the include path for the baseclasses must be higher than Windows SDK include path. 7 9 In the property of the Baseclasses project, change the code generation to Multi-threaded Debug, instead of the default Multi-threaded DLL. 8 10 Compile the baseclasses project in the samples, and add the resulting library to the path of Visual Studio configuration