27 | | 2. For Windows Mobile Standard/Smartphone, select pjsua_wince project as the Active Project. |
28 | | 3. For Windows Mobile Professional/Pocket PC, both pjsua_wince and PocketPJ can be chosen. |
29 | | 4. Select the appropriate SDK (for example Windows Mobile 6 Professional SDK or Windows Mobile 6 Standard SDK) |
30 | | 5. Select the appropriate configuration (Debug, Release, or other available configuration) |
31 | | 6. Select the appropriate device (Emulator or the actual Device). |
32 | | 7. Build the project. This will build the sample WinCE application and all libraries (SIP, Media, etc.) needed by this application. |
| 27 | 1. Set as Startup Project: |
| 28 | 1. For Windows Mobile Standard/Smartphone, select pjsua_wince project as the Active Project. |
| 29 | 1. For Windows Mobile Professional/Pocket PC, both pjsua_wince and PocketPJ can be chosen. |
| 30 | 1. Select the appropriate SDK (for example Windows Mobile 6 Professional SDK or Windows Mobile 6 Standard SDK) |
| 31 | 1. Select the appropriate configuration (Debug, Release, or other available configuration) |
| 32 | 1. Select the appropriate device (Emulator or the actual Device). |
| 33 | 1. Build the project. This will build the sample WinCE application and all libraries (SIP, Media, etc.) needed by this application. |