Changes between Version 3 and Version 4 of Ticket #1388


Ignore:
Timestamp:
Oct 14, 2011 5:46:09 AM (13 years ago)
Author:
bennylp
Comment:

Legend:

Unmodified
Added
Removed
Modified
  • Ticket #1388 – Description

    v3 v4  
    33Follow the instructions below to enable this support. 
    44 
    5 '''Makefile based''' 
     5'''Makefile based (Linux, MacOS X, etc.)''' 
    66 
    77 1. Download and install [http://sourceforge.net/projects/opencore-amr/files/ opencore-amr] .tar.gz archive (tested with version 0.1.2)  
    8  1. Download the latest pjsip 
    9  1. In the pjsip directory, (re)run {{{configure}}} script. 
     8 1. Download the latest pjproject 
     9 1. In the pjproject directory, (re)run {{{configure}}} script. 
    1010 1. (re)Run {{{make dep && make clean && make}}} 
    1111 1. The AMR-NB codec is now available ready to be used. 
    1212 
    13 '''Visual Studio''' 
     13'''Windows''' 
    1414 
    15 TBD. 
     15 1. Configure and build opencore-amr with MinGW: 
     16   1. Download and install [http://sourceforge.net/projects/mingw/files/Automated%20MinGW%20Installer/mingw-get-inst/mingw-get-inst-20110802/mingw-get-inst-20110802.exe/download?_test=goal MinGW]. 
     17   1. Download [http://sourceforge.net/projects/opencore-amr/files/ opencore-amr] .tar.gz archive (tested with version 0.1.2). Build and install with MinGW. 
     18   1. Add your installed opencore-amr to Visual Studio include and lib paths. 
     19 1. Configure and build pjsip with Visual Studio: 
     20   1. Download the latest pjproject 
     21   1. Add this to your {{{config_site.h}}}: 
     22     {{{ 
     23#define PJMEDIA_HAS_OPENCORE_AMRNB_CODEC 1 
     24     }}} 
     25   1. Build the pjproject solution. 
     26   1. The AMR-NB codec is now available ready to be used. 
    1627