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Ticket Resolution Summary Owner Reporter
#1182 fixed vstream (video stream) implementation and sample nanang bennylp
Description
  • Either extend existing stream.c to support video, or create a new vstream.c.
  • Use vstreamutil.c as demo.

There is already video stream implementation in the stream.c and sample in the vstreamutil.c, however it's just proof-of-concept version, so the to do/consider list will be:

  • proper picture bitstream generation from RTP packet, currently the video stream will just 'concatenate' incoming RTP to get a complete picture bitstream, and everytime it got end-of-picture flag, RTP header m==1, push the picture into jitter buffer, so in case of unordered RTP the picture bitstreams will be truncated
  • perhaps jitter buffer frame content/granularity should be RTP payload instead of a picture bitstream (picture bitstream will be generated right before decoding, instead of inline with incoming RTP packets), however current jitter buffer only has RTP sequence (no RTP timestamp), so need to research if the current jitter buffer fits this requirements along with optimization consideration (e.g: frame size, minimal memcpy)
  • audio-video sync
  • encoder & decoder size can be different, e.g: remote endpoint, which is an embedded/mobile, only supports QCIF while local endpoint, which is desktop, prefers CIF, so the issues will be:
    • which size should be put in the stream info (as currently it only has one 'format info' field)?
    • the decoder output format (e.g: format id & size) can only be ensured after a successful picture decoding (the format setting in opening the decoder is rather unusable and the local SDP may offer multiple sizes), need a way to notify application about the active format.
#1354 fixed vidgui: stopping preview may hide main/parent window ming bennylp
Description

Stopping capture preview may cause main window to get hidden unexpectedly. Reported to happen on Mac only.

#1355 fixed vidgui: new rendering window may cause all rendering processes to stop nanang bennylp
Description

When a new render window (either preview or stream) is created and currently another render window is active, sometime both rendering processes got stuck. After manually resizing main window, all rendering processes continue normally.

The problem only occurred on Windows, Mac is unaffected.

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