Changeset 707


Ignore:
Timestamp:
Sep 12, 2006 6:58:19 PM (18 years ago)
Author:
bennylp
Message:

Updated README.txt from using.htm

Location:
pjproject/trunk
Files:
1 deleted
1 edited

Legend:

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  • pjproject/trunk/README.txt

    r314 r707  
    11 
    2 See INSTALL.txt for compiling. 
    3  
    4  
    5 TOP LEVEL DIRECTORIES 
    6 ====================== 
    7 Below is the descriptions of the top-level directories: 
    8  
    9 -root 
    10  -build..................... Makefiles includes, nothing interesting to see except 
    11                              when porting to new platforms. 
    12  -pjlib..................... Base library used by all other libraries.  It contains  
    13                              platform abstraction, data structures, etc.  
    14  -pjlib-util................ Utilities, such as text scanner, XML parser, etc. 
    15  -pjmedia................... Media framework, contains: 
    16                               - pjmedia.......... the core media framework, which  
    17                                                   contains codec framework, streams, 
    18                                                   stream ports, conference bridge, 
    19                                                   RTP/RTCP, SDP, SDP negotiator, etc. 
    20                               - pjmedia-codec.... the static library container for  
    21                                                   all codecs. For the moment, it 
    22                                                   contains GSM and SPEEX codec. 
    23  -pjsip..................... SIP stack, contains: 
    24                               - pjsip............ The core SIP stack, which contains 
    25                                                   endpoint, transport layer, message and 
    26                                                   URI structures, transaction layer,  
    27                                                   UA layer and dialog, utilities, etc. 
    28                               - pjsip-simple..... SIMPLE (+presence, IM), contains 
    29                                                   basic event framework, presence, and 
    30                                                   instant messaging. 
    31                               - pjsip-ua......... SIP "call" abstraction, which blends 
    32                                                   INVITE session and SDP negotiation. 
    33                                                   Also contains call features such as 
    34                                                   call transfer, and client side SIP 
    35                                                   registration. 
    36                               - pjsua-lib........ Very high level UA app. library, 
    37                                                   which blends all functionalities 
    38                                                   together in very easy to use API. 
    39                                                   Good to build a powerfull softphone 
    40                                                   very quickly. 
    41  -pjsip-apps................ Contains some sample applications: 
    42                               - pjsua............ A powerful, console based SIP 
    43                                                   UA, based on pjsua-lib. 
    44                               - pjsip-perf....... SIP performance tester or call  
    45                                                   generator. 
    46  
    47  
    48 SUB-DIRECTORY LAYOUT 
    49 ====================== 
    50 Each subdirectories normally would have this layout: 
    51  
    52  -bin...................... The binaries resulted from the build process will 
    53                             go here. 
    54  -build.................... Makefile and project files. 
    55  -docs..................... Documentation specific to the project and doxygen config file 
    56                             to generate documentation from the source code. 
    57  -include.................. Header files. 
    58  -lib...................... The static libraries resulted from the build process 
    59                             will go here. 
    60  -src...................... Source files. 
    61  
    62  
    63 YOUR EDITOR SETTINGS ARE IMPORTANT! 
    64 ==================================== 
    65 You need to set your editor settings to tab=8 and indent=4. For example, 
    66 with vim, you can do this with: 
    67  :se ts=8 
    68  :se sts=4 
    69  
    70  
     2 
     3Getting Started: Building and Using PJSIP and PJMEDIA 
     4[Last Update: 12/Sept/2006] 
     5 
     6   This article describes how to get, build, and use the open source PJSIP and 
     7   PJMEDIA SIP and media stack. You can get the online (and HTML) version of 
     8   this file in http://www.pjsip.org/using.htm 
     9 
     10 
     11If you're so impatient.. 
     12 
     13   If you just want to get going quickly (and maybe read this document later), 
     14   this is what you can do to build the libraries: 
     15 
     16   Building with GNU tools 
     17          Just do: 
     18 
     19   $ ./configure 
     20   $ make dep && make clean && make 
     21 
     22   Building with Microsoft Visual Studio 
     23          Just follow the following steps: 
     24 
     25         1. Open pjsip-apps/build/pjsip_apps.dsw workspace, 
     26         2. Create an empty pjlib/include/pj/config_site.h, and 
     27         3. build the pjsua application. 
     28 
     29   Building for Windows Mobile 
     30          Just follow the following steps: 
     31 
     32         1. Open pjsip-apps/build/wince-evc4/wince_demos.vcw EVC4 workspace, 
     33         2. Create an empty pjlib/include/pj/config_site.h, and 
     34         3. build the pjsua_wince application. 
     35 
     36   With  all  the  build systems, the output libraries will be put in lib 
     37   directory under each projects, and the output binaries will be put in bin 
     38   directory under each projects. 
     39 
     40 
     41Table of Contents: 
     42     _________________________________________________________________ 
     43 
     44   1. Getting the Source Distribution 
     45 
     46     1.1 Getting the Release tarball 
     47 
     48     1.2 Getting from Subversion trunk 
     49 
     50     1.3 Source Directories Layout 
     51 
     52   2. Build Preparation 
     53 
     54     2.1 config_site.h file 
     55 
     56     2.2 Disk Space Requirements 
     57 
     58   3. Building Linux, *nix, *BSD, and MacOS X Targets with GNU Build Systems 
     59 
     60     3.1 Supported Targets 
     61 
     62     3.2 Requirements 
     63 
     64     3.3 Running configure 
     65 
     66     3.4 Running make 
     67 
     68     3.5 Cross Compilation 
     69 
     70   4. Building for Windows Targets with Microsoft Visual Studio 
     71 
     72     4.1 Requirements 
     73 
     74     4.2 Building the Projects 
     75 
     76     4.3 Debugging the Sample Application 
     77 
     78   5. Building for Windows Mobile Targets (Windows CE/WinCE/PDA/SmartPhone) 
     79 
     80     5.1 Requirements 
     81 
     82     5.2 Building the Projects 
     83 
     84   6. Using PJPROJECT with Your Applications 
     85 
     86 
     87   Appendix I: Common Problems/Frequently Asked Question (FAQ) 
     88 
     89     I.1 fatal error C1083: Cannot open include file: 'pj/config_site.h': 
     90   No such file or directory 
     91 
     92 
     931. Getting the Source Code Distribution 
     94     _________________________________________________________________ 
     95 
     96   Since all libraries are released under Open Source license, all source code 
     97   are available for your scrutinizing pleasure. 
     98 
     99   All libraries (PJLIB, PJLIB-UTIL, PJSIP, PJMEDIA, and PJMEDIA-CODEC) are 
     100   currently distributed under a single source tree, collectively named as 
     101   PJPROJECT or just PJ libraries. These libraries can be obtained by either 
     102   downloading the release tarball or getting them from the Subversion trunk. 
     103 
     104 
     1051.1 Getting the Release tarball 
     106     _________________________________________________________________ 
     107 
     108   Getting the released tarball is a convenient way to obtain stable version of 
     109   PJPROJECT. The tarball may not contain the latest features or bug-fixes, but 
     110   normally it is considered more stable as it will be tested more rigorously 
     111   before it is released. 
     112 
     113   You    can    get    the    latest    released    tarball   from   the 
     114   http://www.pjsip.org/download.htm. 
     115 
     116 
     1171.2 Getting from Subversion trunk 
     118     _________________________________________________________________ 
     119 
     120   You can always get the most up-to-date version of the sources from the 
     121   Subversion trunk. However, please bear in mind that the sources in the 
     122   Subversion trunk may not be the most stable one. In fact, it may not even 
     123   compile for some particular targets, because of the time lag in the updating 
     124   process for all targets. Please consult the mailing list if you encounter 
     125   such problems. 
     126 
     127   Using Subversion also has benefits of keeping your source up to date with 
     128   the main PJ source tree and to track your changes made to your local copy, 
     129   if any. 
     130 
     131 
     132What is Subversion 
     133 
     134   Subversion is Open Source version control system similar to CVS. Subversion 
     135   homepage is in http://subversion.tigris.org/ 
     136 
     137 
     138Getting Subversion Client 
     139 
     140   Before you can download the PJ source files from pjsip.org SVN tree, you 
     141   need  to  install  a Subversion client. You can download binaries from 
     142   http://subversion.tigris.org/  and  follow the instructions there. 
     143   Subversion clients are available for Windows, Linux, MacOS X, and many more 
     144   platforms. 
     145 
     146 
     147Getting the Source for The First Time 
     148 
     149   Once Subversion client is installed, you can use these commands to initially 
     150   retrieve the latest sources from the Subversion trunk: 
     151 
     152   $ svn co http://svn.pjproject.net/repos/pjproject/trunk pjproject 
     153   $ cd pjproject 
     154 
     155 
     156Keeping Your Local Copy Up-to-Date 
     157 
     158   Once you have your local copy of the sources, you will want to keep your 
     159   local copy up to date by periodically synchronizing your source with the 
     160   latest revision from the Subversion trunk. The mailing list provides best 
     161   source of information about the availability of new updates in the trunk. 
     162 
     163   You can use these commands to synchronize your copy with the main trunk: 
     164 
     165   $ cd pjproject 
     166   $ svn update 
     167 
     168 
     169Tracking Local and Remote Changes 
     170 
     171   In general, it is not recommended to keep your local changes (to the library 
     172   source codes) for a long time, because the longer you keep your changes, the 
     173   more chances that your source will be out-of-sync with the main PJ source 
     174   tree (the trunk), because the trunk may be updated to support new features 
     175   or to fix some bugs. 
     176 
     177   The  best way to resolve this is to send your modification back to the 
     178   author, so that he can change the copy in the SVN trunk. 
     179 
     180   To see what files have been changed locally: 
     181 
     182   $ cd pjproject 
     183   $ svn status 
     184 
     185   The above command only compares local file against the original local copy, 
     186   so it doesn't require Internet connection to perform the check. 
     187 
     188   To see what files have been changed both locally and remotely: 
     189 
     190   $ cd pjproject 
     191   $ svn status -u 
     192 
     193   Note that svn status -u requires Internet connection to the SVN tree. 
     194 
     195 
     1961.3 Source Directories Layout 
     197     _________________________________________________________________ 
     198 
     199Top-Level Directory Layout 
     200 
     201   The top-level directories (denoted as $PJ here) in the source distribution 
     202   contains the sources of individual libraries: 
     203 
     204   $PJ/build 
     205          Contains makefiles that are common for all projects. 
     206 
     207   $PJ/pjlib 
     208          Contains PJLIB header and source files. 
     209 
     210   $PJ/pjlib-util 
     211          Contains PJLIB-UTIL header and source files. 
     212 
     213   $PJ/pjmedia 
     214          Contains PJMEDIA and PJMEDIA-CODEC header and source files. 
     215 
     216   $PJ/pjsip 
     217          Contains PJSIP header and source files. 
     218 
     219   $PJ/pjsip-apps 
     220          Contains source code for PJSUA and samples applications. 
     221 
     222 
     223Individual Directory Inside Each Project 
     224 
     225   The directories inside each project (for example, inside pjlib, pjmedia, or 
     226   pjsip) further contains some sub-directories below: 
     227 
     228   bin 
     229          Contains binaries produced by the build process. The contents of this 
     230          directory will not get synchronized with the SVN trunk. 
     231 
     232   build 
     233          Contains build scripts/makefiles, project files, project workspace, 
     234          etc. to build the project. In particular, it contains one Makefile 
     235          file  to  build the project with GNU build systems, and a *.dsw 
     236          workspace file to build the library with Microsoft Visual Studio 6 or 
     237          later. 
     238 
     239   build/output 
     240          The build/output directory contains the object files and other files 
     241          generated by the build process. 
     242 
     243   build/wince-evc4 
     244          This directory contains the project/workspace files to build Windows 
     245          CE/WinCE version of the project using Microsoft Embedded Visual C++ 
     246          4. 
     247 
     248   docs 
     249          Contains Doxygen configuration file (doxygen.cfg) to generate online 
     250          documentation from the source files. The output documentation will be 
     251          put in this directory as well (for example, docs/html directory for 
     252          the HTML files). 
     253 
     254   include 
     255          Contains the header files for the project. 
     256 
     257   lib 
     258          Contains libraries produced by the build process. 
     259 
     260   src 
     261          Contains the source files of the project. 
     262 
     263 
     2642. Build Preparation 
     265     _________________________________________________________________ 
     266 
     2672.1 config_site.h file 
     268     _________________________________________________________________ 
     269 
     270   Before you can compile and use the libraries, you need to create your 
     271   config_site.h MANUALLY. 
     272 
     273   (Sorry to write in red background, but this question comes out quite often 
     274   so I thought it's worth to put some punctuation) 
     275 
     276Q: What is config_site.h File 
     277 
     278   The pjlib/include/pj/config_site.h contains your local customizations to the 
     279   libraries. 
     280 
     281Q: Why do we need config_site.h file 
     282 
     283   You should put your customization in this file instead of modifying PJ's 
     284   files,  because  if you modify PJ's files, then you will prevent those 
     285   modified files from being updated next time you synchronize your local copy 
     286   to the SVN trunk. Or even worse, you may accidently overwrite your local 
     287   modification with the fresh copy from the SVN. 
     288 
     289   Putting your local customization to the config_site.h solves this problem, 
     290   because this file is not included in the version control. 
     291 
     292Q: What customizations can be put in config_site.h file 
     293 
     294   You  can  put  your  #define macros in this file. You can find list of 
     295   configuration macros that you can override by scanning: 
     296     * pjlib/config.h file 
     297     * pjmedia/config.h file 
     298     * pjsip/sip_config.h file 
     299 
     300   You    can    also    see    a    sample    config_site.h    file   in 
     301   pjlib/include/config_site_sample.h. 
     302 
     303Q: How to create config_site.h file 
     304 
     305   The simplest way is just to create an empty file. 
     306 
     307   Another way to create your config_site.h is to write something like this: 
     308 
     309   // Uncomment to get minimum footprint (suitable for 1-2 concurrent calls 
     310   only) 
     311   //#define PJ_CONFIG_MINIMAL_SIZE 
     312   // Uncomment to get maximum performance 
     313   //#define PJ_CONFIG_MAXIMUM_SPEED 
     314   #include <pj/config_site_sample.h> 
     315 
     316 
     3172.2 Disk Space Requirements 
     318     _________________________________________________________________ 
     319 
     320   PJ will need 
     321   currently about 50-60 MB of disk space to store the source files, and 
     322     * approximately 30-50 MB of additional space for building each target 
     323 
     324   (For example, Visual Studio Debug and Release are considered to be separate 
     325   targets, so you'll need twice the capacity to build both of them) 
     326 
     327 
     3283. Building Linux, *nix, *BSD, and MacOS X Targets with GNU Build Systems 
     329     _________________________________________________________________ 
     330 
     3313.1 Supported Targets 
     332     _________________________________________________________________ 
     333 
     334   The  new,  autoconf  based  GNU  build system can be used to build the 
     335   libraries/applications for the following targets: 
     336     * Linux/uC-Linux (i386, Opteron, Itanium, MIPS, PowerPC, etc.), 
     337     * MacOS X (PowerPC), 
     338     * mingw (i386), 
     339     * *BSD (i386, Opteron, etc.), 
     340     * RTEMS (ARM, powerpc), 
     341     * etc. 
     342 
     343 
     3443.2 Requirements 
     345     _________________________________________________________________ 
     346 
     347   To use PJ's GNU build system, you would need the typical GNU tools such as: 
     348     * GNU Make (other make will not work), 
     349     * binutils, 
     350     * gcc, and 
     351     * sh compatible shell (for autoconf to work) 
     352 
     353   On Windows, mingw will work, but cygwin currently doesn't. As usual, your 
     354   mileage may vary. 
     355 
     356 
     3573.3 Running configure 
     358     _________________________________________________________________ 
     359 
     360Using Default Settings 
     361 
     362   Just  run  configure  without any options to let the script detect the 
     363   appropriate settings for the host: 
     364 
     365   $ cd pjproject 
     366   $ ./configure 
     367   ... 
     368 
     369   Notes: 
     370          The  default settings build the library in "release" mode, with 
     371          default CFLAGS set to "-O2 -DNDEBUG". 
     372 
     373    Features Customization 
     374 
     375   With the new autoconf based build system, most configuration/customization 
     376   can  be  specified  as  configure  arguments.  You can get the list of 
     377   customizable features by running ./configure --help: 
     378 
     379   $ cd pjproject 
     380   $ ./configure --help 
     381   ... 
     382   Optional Features: 
     383   --disable-floating-point   Disable floating point where possible 
     384   --disable-sound            Exclude sound (i.e. use null sound) 
     385   --disable-small-filter     Exclude small filter in resampling 
     386   --disable-large-filter     Exclude large filter in resampling 
     387   --disable-g711-plc         Exclude G.711 Annex A PLC 
     388   --disable-speex-aec        Exclude Speex Acoustic Echo Canceller/AEC 
     389   --disable-g711-codec       Exclude G.711 codecs from the build 
     390   --disable-l16-codec        Exclude Linear/L16 codec family from the build 
     391   --disable-gsm-codec        Exclude GSM codec in the build 
     392   --disable-speex-codec      Exclude Speex codecs in the build 
     393   --disable-ilbc-codec       Exclude iLBC codec in the build 
     394   ...                        
     395 
     396    Debug Version and Other Customizations 
     397 
     398   The configure script accepts standard customization such as the CFLAGS, 
     399   LDFLAGS, etc. 
     400 
     401   For example, to build the libraries/application in debug mode: 
     402 
     403   $ ./configure CFLAGS="-g" 
     404   ... 
     405 
     406 
     407  3.4 Cross Compilation 
     408     _________________________________________________________________ 
     409 
     410   (.. to be completed) 
     411 
     412   $ ./configure --target=powerpc-linux-unknown 
     413   ... 
     414 
     415 
     416  3.5 Running make 
     417     _________________________________________________________________ 
     418 
     419   Once the configure script completes successfully, start the build process by 
     420   invoking these commands: 
     421 
     422   $ cd pjproject 
     423   $ make dep 
     424   $ make 
     425 
     426   Note: 
     427          You may need to call gmake instead of make for your host to invoke 
     428          GNU make instead of the native make. 
     429 
     430   Description of all make targets supported by the Makefile's: 
     431 
     432   all 
     433          The default (or first) make target to build the libraries/binaries. 
     434 
     435   dep, depend 
     436          Build dependencies rule from the source files. 
     437 
     438   clean 
     439          Clean the object files, but keep the output library/binary files 
     440          intact. 
     441 
     442   distclean, realclean 
     443          Clean  all  generated  files  (object, libraries, binaries, and 
     444          dependency files). 
     445 
     446 
     447   Note: 
     448          You can run make in the top-level PJ directory or in build directory 
     449          under each project to build only the particular project. 
     450 
     451 
     4524. Building for Windows Targets with Microsoft Visual Studio 
     453     _________________________________________________________________ 
     454 
     455  4.1 Requirements 
     456     _________________________________________________________________ 
     457 
     458   In order to build the projects using Microsoft Visual Studio, you need to 
     459   have one of the following: 
     460 
     461     * Microsoft Visual Studio 6, 
     462     * Microsoft Visual Studio .NET 2002, 
     463     * Microsoft Visual Studio .NET 2003, 
     464     * Microsoft Visual Studio Express 2005 with Platform SDK and DirectX SDK, 
     465 
     466   For the host, you need: 
     467     * Windows NT, 2000, XP, 2003, or later (it may work on Windows 95 or 98, 
     468       but this has not been tested), 
     469     * Sufficient amount of RAM for the build process, 
     470 
     471 
     472  4.2 Building the Projects 
     473     _________________________________________________________________ 
     474 
     475   Follow the steps below to build the libraries/application using Visual 
     476   Studio: 
     477    1. Open Visual Studio 6 workspace file pjsip-apps/build/pjsip_apps.dsw. If 
     478       you're using later version of Visual Studio, it should convert the 
     479       workspace file and project files into the new formats. 
     480    2. Set pjsua as Active Project. 
     481    3. Select Debug or Release build as appropriate. 
     482    4. Build the project. This will build pjsua application and all libraries 
     483       needed by pjsua. 
     484    5. After  successful  build,  the pjsua application will be placed in 
     485       pjsip-apps/bin directory, and the libraries in lib directory under each 
     486       projects. 
     487 
     488   To build the samples: 
     489    1. (Still using the same workspace) 
     490    2. Set samples project as Active Project 
     491    3. Select Debug or Release build as appropriate. 
     492    4. Build the project. This will build all sample applications and all 
     493       libraries needed. 
     494    5. After  successful build, the sample applications will be placed in 
     495       pjsip-apps/bin/samples directory, and the libraries in lib directory 
     496       under each projects. 
     497 
     498  4.3 Debugging the Sample Application 
     499     _________________________________________________________________ 
     500 
     501   The sample applications are build using Samples.mak makefile, therefore it 
     502   is  difficult  to  setup  debugging session in Visual Studio for these 
     503   applications. To solve this issue, the pjsip_apps workspace contain one 
     504   project  called  sample_debug  which  can  be used to debug the sample 
     505   application. 
     506 
     507   To setup debugging using sample_debug project: 
     508    1. (Still using pjsip_apps workspace) 
     509    2. Set sample_debug project as Active Project 
     510    3. Edit debug.c file inside this project. 
     511    4. Modify the #include line to include the particular sample application 
     512       you want to debug 
     513    5. Select Debug build. 
     514    6. Build and debug the project. 
     515 
     516 
     5175. Building for Windows Mobile Targets (Windows CE/WinCE/PDA/SmartPhone) 
     518     _________________________________________________________________ 
     519 
     520   PJ supports building SIP and media stacks and applications for Windows 
     521   Mobile targets. A very simple WinCE SIP user agent (with media) application 
     522   is provided just as proof of concept that the port works. 
     523 
     524  5.1 Requirements 
     525     _________________________________________________________________ 
     526 
     527   You will need the following to build SIP and media components for Windows 
     528   Mobile: 
     529     * Microsoft Embedded Visual C++ 4 with appropriate SDKs, or 
     530     * Microsoft Visual Studio 2005 for Windows Mobile with appropriate SDKs. 
     531 
     532   Note that VS2005 is not directly supported (as I don't have the tools), but 
     533   it is reported to work (and I assumed that VS2005 for Windows Mobile can 
     534   import EVC4 workspace file). 
     535 
     536  5.2 Building the Projects 
     537     _________________________________________________________________ 
     538 
     539   The Windows Mobile port is included in the main source distribution. Please 
     540   follow  the  following  steps  to build the WinCE libraries and sample 
     541   application: 
     542    1. Open pjsip-apps/build/wince-evc4/wince_demos.vcw workspace file. If 
     543       you're using later version of EVC4 this may cause the workspace file to 
     544       be converted to the current version of your Visual Studio. 
     545    2. Select pjsua_wince project as the Active Project. 
     546    3. Select the appropriate SDK (for example Pocket PC 2003 SDK or SmartPhone 
     547       2003 SDK) 
     548    4. Select the appropriate configuration (for example, Win32 (WCE Emulator 
     549       Debug) if you plan to debug the program in emulator) 
     550    5. Select the appropriate device (Emulator or the actual Device). 
     551    6. Build the project. This will build the sample WinCE application and all 
     552       libraries (SIP, Media, etc.) needed by this application. 
     553 
     554   Notes 
     555          If your config_site.h includes config_site_sample.h file, then 
     556          there are certain configuration in config_site_sample.h that get 
     557          activated for Windows CE targets. 
     558 
     559 
     5606. Using PJPROJECT with Your Applications 
     561     _________________________________________________________________ 
     562 
     563   Regardless if you use Visual Studio or GNU build systems or other tools, in 
     564   order to build your application to use PJSIP and PJMEDIA SIP and media 
     565   stack, you need to configure your build tools as follows: 
     566    1. Put these include directories in your include search path: 
     567          + pjlib/include 
     568          + pjlib-util/include 
     569          + pjmedia/include 
     570          + pjsip/include 
     571    2. Put these library directories in your library search path: 
     572          + pjlib/lib 
     573          + pjlib-util/lib 
     574          + pjmedia/lib 
     575          + pjsip/lib 
     576    3. Include the relevant PJ header files in your application source file. 
     577       For example, using these would include ALL APIs exported by PJ: 
     578 
     579      #include <pjlib.h> 
     580      #include <pjlib-util.h> 
     581      #include <pjsip.h> 
     582      #include <pjsip_ua.h> 
     583      #include <pjsip_simple.h> 
     584      #include <pjsua.h> 
     585      #include <pjmedia.h> 
     586      #include <pjmedia-codec.h> 
     587       (Note: the documentation of the relevant libraries should say which 
     588       header files should be included to get the declaration of the APIs). 
     589    4. Declare the OS macros. 
     590          + For Windows applications built with Visual Studio, you need to 
     591            declare PJ_WIN32=1 macro in your project settings (declaring the 
     592            macro in your source file may not be sufficient). 
     593          + For Windows Mobile applications build with Visual C++, you need to 
     594            declare PJ_WIN32_WINCE=1 macro in your project settings. 
     595          + For GNU build system/autoconf based build system, you need to 
     596            declare PJ_AUTOCONF=1 macro when compiling your applications. 
     597       (Note: the old PJ build system requires declaring the target processor 
     598       with PJ_M_XXX=1 macro, but this has been made obsolete. The target 
     599       processor  will  be  detected  from compiler's predefined macro by 
     600       pjlib/config.h file). 
     601    5. Link with the appropriate PJ libraries. The following libraries will 
     602       need to be included in your library link specifications: 
     603 
     604        pjlib 
     605                Base library used by all libraries. 
     606 
     607        pjlib-util 
     608                Auxiliary library containing scanner, XML, STUN, MD5, getopt, 
     609                etc, used by the SIP and media stack. 
     610 
     611        pjsip 
     612                SIP core stack library. 
     613 
     614        pjsip-ua 
     615                SIP user agent library containing INVITE session, call 
     616                transfer, client registration, etc. 
     617 
     618        pjsip-simple 
     619                SIP SIMPLE library for base event framework, presence, instant 
     620                messaging, etc. 
     621 
     622        pjsua 
     623                High level SIP UA library, combining SIP and media stack into 
     624                high-level easy to use API. 
     625 
     626        pjmedia 
     627                The media framework. 
     628 
     629        pjmedia-codec 
     630                Container library for various codecs such as GSM, Speex, and 
     631                iLBC. 
     632 
     633 
     634   Note: the actual library names will be appended with the target name and the 
     635   build configuration. For example: 
     636 
     637        For Visual Studio builds 
     638                The actual library names will look like 
     639                pjlib-i386-win32-vc6-debug.lib, 
     640                pjlib-i386-win32-vc6-release.lib, etc., depending on whether 
     641                you build the Debug or Release version of the library. 
     642 
     643        For GNU builds 
     644                You can get the library suffix by including PJ's build.mak file 
     645                from the root PJ directory (the suffix is contained in 
     646                TARGET_NAME variable). For example, to link with PJLIB and 
     647                PJMEDIA, you can use this in syntax your LDFLAGS: 
     648                "-lpj-$(TARGET_NAME) -lpjmedia-$(TARGET_NAME)" 
     649 
     650   Should you encounter any difficulties with using PJ libraries, you can 
     651   consult the mailing list for some help. 
     652 
     653 
     654Appendix I: Common Problems/Frequently Asked Question (FAQ) 
     655     _________________________________________________________________ 
     656 
     657  I.1 fatal error C1083: Cannot open include file: 'pj/config_site.h': No such 
     658  file or directory 
     659 
     660   If  you  encounter  this  error, then probably you haven't created the 
     661   config_site.h file. Please follow the Build Preparation instructions 
     662   above to create this file. 
     663 
     664 
     665 
     666 
     667 
     668 
     669 
     670 
     671     _________________________________________________________________ 
     672 
     673   Feedback: 
     674          Thanks for downloading PJ libraries and for reading this document. If 
     675          you'd like to comment on anything, send your email to me and I would 
     676          be delighted to hear them. -benny <bennylp at pjsip dot org> 
     677 
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