- Timestamp:
- Feb 21, 2009 2:21:59 PM (15 years ago)
- File:
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- 1 edited
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pjproject/branches/projects/aps-direct/pjmedia/include/pjmedia/config.h
r2452 r2468 65 65 */ 66 66 67 /** Constant for NULL sound backend. */ 68 #define PJMEDIA_SOUND_NULL_SOUND 0 69 70 /** Constant for PortAudio sound backend. */ 71 #define PJMEDIA_SOUND_PORTAUDIO_SOUND 1 72 73 /** Constant for Win32 DirectSound sound backend. */ 74 #define PJMEDIA_SOUND_WIN32_DIRECT_SOUND 2 75 76 /** Constant for Win32 MME sound backend. */ 77 #define PJMEDIA_SOUND_WIN32_MME_SOUND 3 78 79 /** Constant for Symbian Multimedia Audio Stream backend. */ 80 #define PJMEDIA_SOUND_SYMB_MDA_SOUND 4 81 82 /** Constant for Symbian APS backend. */ 83 #define PJMEDIA_SOUND_SYMB_APS_SOUND 5 84 85 /** Constant for Symbian VAS backend. */ 86 #define PJMEDIA_SOUND_SYMB_VAS_SOUND 6 87 88 89 /** When this is set, pjmedia will not provide any sound device backend. 90 * Application will have to provide its own sound device backend 91 * and link the application with it. 92 */ 93 #define PJMEDIA_SOUND_EXTERNAL 255 94 95 96 /** 97 * Unless specified otherwise, sound device uses PortAudio implementation 98 * by default. 99 */ 100 #ifndef PJMEDIA_SOUND_IMPLEMENTATION 101 # if defined(PJ_WIN32) && PJ_WIN32!=0 102 /*# define PJMEDIA_SOUND_IMPLEMENTATION PJMEDIA_SOUND_WIN32_DIRECT_SOUND*/ 103 /*# define PJMEDIA_SOUND_IMPLEMENTATION PJMEDIA_SOUND_WIN32_MME_SOUND*/ 104 # define PJMEDIA_SOUND_IMPLEMENTATION PJMEDIA_SOUND_PORTAUDIO_SOUND 105 # else 106 # define PJMEDIA_SOUND_IMPLEMENTATION PJMEDIA_SOUND_PORTAUDIO_SOUND 107 # endif 108 #endif 109 110 /** 111 * Specify if the sound device implementation supports handling encoded 112 * frames. Setting this to zero will activate some emulation in the 113 * sound port. 114 */ 115 #if PJMEDIA_SOUND_IMPLEMENTATION==PJMEDIA_SOUND_SYMB_APS_SOUND || \ 116 PJMEDIA_SOUND_IMPLEMENTATION==PJMEDIA_SOUND_SYMB_VAS_SOUND 117 # define PJMEDIA_SND_SUPPORT_OPEN2 1 118 #else 119 # define PJMEDIA_SND_SUPPORT_OPEN2 0 120 #endif 121 122 /** 123 * Specify whether we prefer to use DirectSound on Windows. 124 * 125 * Default: 0 126 */ 127 #ifndef PJMEDIA_PREFER_DIRECT_SOUND 128 # define PJMEDIA_PREFER_DIRECT_SOUND 0 129 #endif 130 131 132 /** 133 * Specify sound device latency default, in milisecond. 67 /** 68 * This macro has been deprecated in releasee 1.1. Please see 69 * http://trac.pjsip.org/repos/wiki/Audio_Dev_API for more information. 70 */ 71 #if defined(PJMEDIA_SOUND_IMPLEMENTATION) 72 # error PJMEDIA_SOUND_IMPLEMENTATION has been deprecated 73 #endif 74 75 /** 76 * This macro has been deprecated in releasee 1.1. Please see 77 * http://trac.pjsip.org/repos/wiki/Audio_Dev_API for more information. 78 */ 79 #if defined(PJMEDIA_PREFER_DIRECT_SOUND) 80 # error PJMEDIA_PREFER_DIRECT_SOUND has been deprecated 81 #endif 82 83 /** 84 * Setting PJMEDIA_AUDIO_API to this value will completely deprecate the use 85 * of old API, and inclusion of <pjmedia/sound.h> in the code will raise 86 * compilation error. 87 */ 88 #define PJMEDIA_AUDIO_API_NEW_ONLY 1 89 90 /** 91 * Setting PJMEDIA_AUDIO_API to this value enables application to use the old 92 * sound device API to access audio devices provided by the new audio device 93 * API. 94 */ 95 #define PJMEDIA_AUDIO_API_HAS_OLD_API 2 96 97 /** 98 * Setting PJMEDIA_AUDIO_API to this value enables old sound device 99 * implementation to be accessed via both old and new API's. 100 */ 101 #define PJMEDIA_AUDIO_API_HAS_OLD_DEVICE 3 102 103 /** 104 * Specify how the audio API should handle compatibility with old sound API. 105 * Valid values are: PJMEDIA_AUDIO_API_HAS_OLD_API (default, 106 * PJMEDIA_AUDIO_API_NEW_ONLY, or PJMEDIA_AUDIO_API_HAS_OLD_DEVICE. Please 107 * see http://trac.pjsip.org/repos/wiki/Audio_Dev_API for more info. 108 */ 109 #ifndef PJMEDIA_AUDIO_API 110 # define PJMEDIA_AUDIO_API PJMEDIA_AUDIO_API_NEW_ONLY 111 #endif 112 113 114 /** 115 * Specify default sound device latency, in milisecond. 134 116 */ 135 117 #ifndef PJMEDIA_SND_DEFAULT_REC_LATENCY … … 137 119 #endif 138 120 121 /** 122 * Specify default sound device latency, in milisecond. 123 */ 139 124 #ifndef PJMEDIA_SND_DEFAULT_PLAY_LATENCY 140 125 # define PJMEDIA_SND_DEFAULT_PLAY_LATENCY 100 141 #endif142 143 144 /**145 * Specify whether delay buffer is used for sound device.146 * When delay buffer is enabled, the sound device callback147 * will be called one after another evenly.148 * The delay buffer also performs the best delay calculation149 * for the sound device, and will try to limit the delay caused150 * by uneven callback calls to this delay.151 *152 * When this setting is enabled, the PJMEDIA_SOUND_BUFFER_COUNT153 * macro will specify the maximum size of the delay buffer.154 */155 #ifndef PJMEDIA_SOUND_USE_DELAYBUF156 # define PJMEDIA_SOUND_USE_DELAYBUF 0157 126 #endif 158 127
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